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Worms?

Teach your worm, then watch what it makes of it.

▶ Play Worms? free, in your browser, nothing to install

David S. Maynard's Worms? (Electronic Arts, 1983) is built on Paterson's worms, a mathematical game: worms crawl over a grid of points, eating the paths between them. Whenever a worm meets a situation it has never seen, it has to be told which way to go, and from then on it always does the same there. A worm that eats the last path of a point scores it; a worm that reaches a point with no path left dies.

Up to four worms share the grid: taught by players, played by the computer (AUTO), wild (random from the start), or worms taught in earlier games and saved under a name. While no one plays, the computer's worms give a demonstration.

This port follows the Commodore 64 version, translated word by word from its Forth source, which Maynard released under the MIT license. Online, each worm can be a player of its own.

Screenshots

The demonstration: four of the computer's worms on the grid, with the title and the scores
The demonstration: four of the computer's worms on the grid, with the title and the scores
A new game: the green worm meets its first situation and asks where to go
A new game: the green worm meets its first situation and asks where to go
Further on: green taught by a player, red the computer's, blue wild
Further on: green taught by a player, red the computer's, blue wild

Controls

F7Start a game (and end the demonstration)
F5Select the next worm
F3Change the selected worm: none, NEW (taught by a player), AUTO (the computer), WILD, or as it is (its name)
SpaceWhen a worm asks: show the next free path
Return (or any other key)Take that path; the worm remembers it
0–9Speed (9 fastest, 0 slowest)
Esc (RUN/STOP)Pause; again to go on
F1, F3, F5, F7 in a gameEnd the game (F1 starts the program over)
L, S, U in the menuLoad a worm into the selected one, save it under a name, update its file
Online game (beside the picture)The lobby: up to four players, one worm each

The original

Worms? (1983) by David S. Maynard (C64 version with Steven Hayes); Commodore 64. This port follows Commodore 64 version ("MASTER OCT. 9, 1983. COMMODORE 64 FINAL", savetz/worms), the same rules, levels, graphics and sounds, running natively in the browser. License: MIT (Licenses & source). Players: 1–4 (on one computer or online).

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